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Senior Gameplay Engineer in Rotterdam

Vertigo Games

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Haha, nice try buddy
Location
Rotterdam, The Netherlands
Job Type
Full Time
Date Posted
Posted 3 months ago

Overview

Responsibilities

  • Write clear, portable and maintainable code
  • Work closely with artists, designers and other engineers to design and implement mechanics
  • Work closely with our system engineers to implement and improve our game systems framework

Qualifications

  • A minimum of 5 years of programming experience in the game industry
  • Shipped at least one title
  • Excellent demonstratable C# knowledge
  • Fluent in English, both verbally and written, Dutch is a plus
  • Experience working with Unity
  • Experienced in technical documentation (UML, use cases, technical requirements..)
  • A good understanding of 3D math used in games
  • A passion for creating optimized, scalable and clear code
  • A passion for creating games

Plusses

  • Knowledge of other C based languages
  • Experience working with Unreal or other game engines
  • Exceptional knowledge of one or more game systems (Networking, Audio, Graphics…)
  • Experience in VR development
  • Shipped a console or mobile game

Required application materials

  • Resume
  • Portfolio
  • Zip file containing: multiple code samples (5+) demonstrating your code qualifications and a readme explaining them
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