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Graphics Engineer in Rotterdam

Vertigo Games

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Haha, nice try buddy
Location
Rotterdam, The Netherlands
Job Type
Full Time
Date Posted
Posted 3 months ago

Overview

Responsibilities

  • Write clear, portable and maintainable code
  • Work closely with our system engineers to implement and improve our rendering game systems
  • Work closely with our artists to design, optimize and implement graphic workflows and shaders

Qualifications

  • A minimum of 3 years of programming experience in the game industry
  • Shipped at least one title
  • Excellent demonstratable C# knowledge
  • Knowledge of how the rendering pipeline of Unity operates
  • Strong 3D math and algorithmic skills
  • Fluent in English, both verbally and written, Dutch is a plus
  • Familiar with state of the art rendering techniques, graphics hardware, shared development and graphics APIs
  • Knowledge of lighting techniques
  • Knowledge of Cg/HLSL
  • Experience with code and graphics performance tools
  • A passion for creating beautiful, yet performant, games

Plusses

  • Experience working with Unreal or other game engines
  • Experience in VR development
  • Experience working on mobile or console games

Required application materials

  • Resume
  • Portfolio
  • Zip file containing: multiple code samples (5+) demonstrating your code qualifications and a readme explaining them
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