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Senior Gameplay Engineer in Rotterdam
Vertigo GamesRotterdam, The NetherlandsFull Time

Graphics Engineer in Rotterdam
Vertigo Games
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Location
Rotterdam, The Netherlands
Job Type
Full Time
Date Posted
Posted 3 months ago
Overview
Responsibilities
- Write clear, portable and maintainable code
- Work closely with our system engineers to implement and improve our rendering game systems
- Work closely with our artists to design, optimize and implement graphic workflows and shaders
Qualifications
- A minimum of 3 years of programming experience in the game industry
- Shipped at least one title
- Excellent demonstratable C# knowledge
- Knowledge of how the rendering pipeline of Unity operates
- Strong 3D math and algorithmic skills
- Fluent in English, both verbally and written, Dutch is a plus
- Familiar with state of the art rendering techniques, graphics hardware, shared development and graphics APIs
- Knowledge of lighting techniques
- Knowledge of Cg/HLSL
- Experience with code and graphics performance tools
- A passion for creating beautiful, yet performant, games
Plusses
- Experience working with Unreal or other game engines
- Experience in VR development
- Experience working on mobile or console games
Required application materials
- Resume
- Portfolio
- Zip file containing: multiple code samples (5+) demonstrating your code qualifications and a readme explaining them
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